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'The Art of Toy Story 3'


You have to consider who is going to be animating you rigs, what their needs are, what else they are going to be animating at the same time, there may be more than one animator using them and this must be taken into account.

“In the old days, you would give a shot to a single animator, and he would animate all the characters in that shot and move on. On this film we’re going to have three or four animators working on a shot at any one time. You’ve got Lotso’s gang. You’ve got Andy’s toys. You’ve got Bonnie’s toys. You’ve got the background kids. That’s going to require a lot of sharing. It’s going to be really important to make sure you’re talking about what you’re doing and showing your work to your peers. If you’re working on scenes that hook up with another animator’s, you need to talk to each other about what you’re doing. You share your work with them, and they share their work with you, so you can ensure things flow together.” Rob Russ- Animator- Pg 27

 “At the time the first two films were being made, the cast was a mixture of toys that were invented for the film and toys that already existed. A lot of the invented toys have become toys that exist. We have animators who were kids when the films came out; they’re animating toys that have always existed for them, not toys we made up for the film. That’s a different mindset.” Mike Venturini- Animator Pg 27

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